Craftable sets

  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1935 Physical Resistance
  • (5) items When you take damage from a melee attack, you have a 15% chance to reduce attacker's Weapon Damage by 10% for 5 seconds
    • Craftable: 9 traits
    • Cyrodiil - (Imperial City) Memorial District
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items While you have an Armor Ability slotted, your Max Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5332 for 10 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items Reduce the Magicka cost of abilities by 8%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal direct melee damage, you have a 10% chance to breath fire to all enemies in front of you for 1544 Flame Damage. This effect can occur once every 4 seconds.
  • (2) items Adds 688 Spell Critical
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 129 Spell Damage and Weapon Damage
  • (5) items Increases the duration of your alchemical poisons by 4 seconds.
    • Craftable: 7 traits
    • Hew's Bane - No Shira Workshop
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 1064 Maximum Health
  • (4) items Adds 129 Spell Damage / Weapon Damage
  • (5) items When you drink a potion you feel a rush of energy, gaining 653 Weapon and Spell Damage for 15 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items While in combat you gain one of 5 random Major Buffs for 10 seconds every 20 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1064 Max Health
  • (5) items When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can only occur once every 30 seconds.
    • Craftable: 9 traits
    • Hew's Bane - The Lost Pavilion
  • (2) items Adds 967 Maximum Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Stamina Recovery
  • (5) items When you use Roll Dodge, you leave behind a rune that detonates when enemies come close dealing 8125 Poison Damage and immobilizing them for 1.5 seconds.
    • Craftable: 8 traits
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Magicka Max
  • (4) items Adds 129 Spell Damage
  • (5) items Reduce the Magicka cost of Restoration Staff abilities by 12%.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 129 Health Recovery
  • (4) items Adds 1064 Max Health
  • (5) items Gain Major Evasion while blocking, increasing Dodge chance by 20%.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Weapon Critical
  • (5) items Increase Weapon Damage by 300
    • Craftable: 8 traits
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 1064 Max Health
  • (5) items Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
  • (6) items Adds 222 Spell Damage
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 129 Weapon Damage
  • (5) items When your target is under 25% Health, add 1800 Weapon Damage to your Light and Heavy Attacks.
    • Craftable: 6 traits
    • Wrothgar - Boreal Forge
  • (2) items Adds 688 Spell Critical
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 688 Spell Critical
  • (5) items Adds 299 Spell Damage.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items When you cast a Magicka ability, you have an 8% chance to negate that ability's cost.
    • Craftable: 9 traits
    • Wrothgar - Morkuldin Forge
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal damage with a Light or Heavy attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attack deals 4551 Physical Damage.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 688 Weapon Critical
  • (5) items Critical attacks also reduce the target's Physical Resistance by 2580 for 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 688 Weapon Critical
  • (5) items Ignore movement speed penalty while sneaking.
    • Craftable: 5 traits
    • Cyrodiil - Noble District (Imperial City)
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 4% Healing Taken
  • (5) items When you interrupt a casting enemy, you heal for 4300 Health and increase the enemy's damage take by 8% for 5 seconds.
  • (2) items Adds 129 Health Recovery
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Magicka Recovery
  • (5) items Increase the damage of your Soul Trap abilities by 100%.
    • Craftable: 8 traits
  • (2) items Adds 129 Health Recovery
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1064 Max Health
  • (5) items If below 60% Health, increase Health Recovery by 50%.
    • Craftable: 9 traits
    • Gold Coast - Colovian Revolt Forge Yard
  • (2) items Adds 1064 Max Health.
  • (3) items Adds 129 Stamina Recovery.
  • (4) items Adds 129 Magicka Recovery.
  • (5) items Your Weapon Damage and Spell Damage both become the highest of the two values.
    • Craftable: 7 traits
    • Cyrodiil - Imperial City - Arboretum District
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items When you heal yourself while at full Health, heal a nearby ally for 2347. This effect can happen once every 3 seconds.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Magicka Recovery and Stamina Recovery
  • (5) items Adds 2000 Max Magicka and Max Stamina.
    • Craftable: 8 traits
  • (2) items Adds 1064 Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Adds 1064 Max Health
  • (5) items While you are below 50% Health, light attacks restore 559 Health.
  • (2) items Adds 1935 Spell Resistance
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 1064 Max Health
  • (5) items When you take damage while under 30% Health, you deal 3870 Magic Damage to the attacker and heal for 3870 Health. This can effect can occur once every 30 seconds.
    • Craftable: 8 traits
    • Coldharbour - Deathspinner's Lair
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 1064 Max Health
  • (5) items When you cast a Magicka ability you gain Major Evasion for 3 seconds, increaseing your dodge chance by 20%. This effect can occur once every 6 seconds.
    • Craftable: 5 traits
    • Hew's Bane - Forebear's Junction
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you dodge an attack you receive the blessing of Tava and gain 9 Ultimate over 3 seconds.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1935 Spell Resistance
  • (5) items Increases the potency of your weapon's enchantment by by 30% and reduces the cooldown on the enchantment's proc by 1 second.
    • Craftable: 3 traits
    • Wrothgar - Malacath Statue
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 4% Healing Taken
  • (5) items When you take elemental damage, gain 7727 Resistance to that element for 4 seconds. You can only be resistant to one element at a time.
    • Craftable: 9 traits
    • Craglorn - Atelier of the Twice-Born Star
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items Allows you to have two Mundus Stone Boons at the same time.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Spell Damage
  • (5) items Increases your healing received by 10%.
  • (2) items Adds 129 Health Recovery
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items When you kill an enemy, you heal for 5160 Health over 6 seconds.
    • Craftable: 7 traits
    • Gold Coast - Strid River Artisan's Camp
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 4% Healing Taken
  • (5) items When you block an attack, you have a 10% chance to cause your next direct damage area of effect attack to deal an additional 3450 Damage.
    • Craftable: 8 traits
    • Craglorn - Lanista's Waystation
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 967 Max Stamina
  • (5) items Reduce cost of Break Free by 40%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 129 Health Recovery
  • (5) items When you take damage while you are under 30% Health, you gain a damage shield that absorbs 10320 damage for 8 seconds. This effect can occur once every 15 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Health Recovery
  • (5) items Increases your Health, Stamina and Magicka Recovery by 15%.

Dungeon sets

  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 300 Stamina Recovery
  • (5) items Adds 300 Magicka Recovery
  • (2) items Adds 688 Weapon Critical.
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage.
  • (5) items When you set an enemy off-balance, your Weapon Damage is increased by 450 for 10 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items When you fall below 30% , heal for 7052 Health and gain 6020 Magicka and Stamina. This effect can occur once every 45 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Gain Minor Slayer at all times
  • (4) items Adds 4% Healing Taken
  • (5) items When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeons and Trials Monsters by 15%
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 1935 Physical Resistance
  • (5) items Reduces the duration of immobilizations and snares on you by 50%. When an immobilization or snare is applied to you, heal for 2000 Health and restore 1000 Stamina. This effect can occur once every 5 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 967 Max Stamina
  • (5) items While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 300.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items When you take damage, you have a 10% chance to grant you and your allies withing 8 meters a damage shield that absorbs 12040 damage for 6 seconds. This effect can occur once every 15 seconds
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 688 Spell Critical
  • (5) items When you deal damage with a Flame Damage ability, you have a 20% chance to apply the burning status effect to the enemy and gain 600 Spell Damage for 8 seconds. This effect can occur once every 12 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 688 Spell Critical
  • (5) items Critically Healing an ally grants them a 8195 Damage Shield for 8 seconds. This effect has a cooldown of 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Stamina
  • (5) items Adds 2500 Max Stamina
  • (2) items Adds 129 Weapon Damage.
  • (3) items Adds 129 Weapon Damage.
  • (4) items Adds 688 Weapon Critical.
  • (5) items Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Adds 4% Healing Taken
  • (5) items While blocking, increase Physical Resistance and Spell Resistance by 3750
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items Increase Max Health of up to 12 group members by 1118
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1935 Spell Resistance
  • (5) items When you deal damage with a fully-charged Heavy Attack, you have a 50% chance to increase your Spell Resistance by 3440 and deal 1032 Flame Damage to all enemies within 5 meters every 1 second for 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal damage with a Light Attack, you have a 15% chance to draw essence from an enemy. Collecting the essence heals you 4300 Health, restores Stamina and increases your damage by 12% for 10 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 967 Max Magicka
  • (5) items When you heal a friendly target, you have a 10% chance to grant them Major Evasion, for 6 seconds, increaseing their dodge chance by 20%.
  • (2) items Adds 4% Healing Taken
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1935 Physical Resistance
  • (5) items When you take damage, you have a 10% chance to cast a web around you for 5 seconds, reducing the Movement Speed of enemies within by 50%. After 5 seconds the web bursts in to venom, dealing 2580 Poison Damage and applying Minor Fracture to any enemy hit for 5 seconds, reducing their Physical Resistance by 1320.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Weapon Critical.
  • (5) items When an enemy within 28 meters of you dies, you gain Major Berserk, increasing your damage done by 25% for 3 seconds.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Stamina Recovery
  • (5) items Increases your Stamina Recovery by 10% for you and your group.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Gain Minor Slayer at all times
  • (4) items Adds 2% Healing Done
  • (5) items When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeons and Trials Monsters by 15%.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Stamina Recovery
  • (5) items Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items When you block an attack, you have a 50% chance to charge your arms, causing your next Bash attack to deal 5805 Shock Damage as well as granting yourself 6450 Spell Resistance for 6 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items Adds 200 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1250 Health.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magica Recovery
  • (4) items Adds 967 Max Magicka
  • (5) items When you activate your Ultimate, you heal you and your allies within 20 meters of you for 30 Health per point of the Ultimate's cost.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Adds 4% Healing Taken
  • (5) items When you take damage, you have a 8% chance to summon a cloud of leeching poison under the attack that deals 1204 Poison Damage in a 4 meter radius every 1 second for 5 seconds and heals you for 100% of the damage caused.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 688 Weapon Critical
  • (5) items Adds 1643 Weapon Critical
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka.
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 450 Spell Damage to your Restoration Staff abilities.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items When you take damage from a melee attack while you are under 80% Magicka, restore 8000 Magicka. This effect can occur once every 30 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Gain Minor Slayer at all times
  • (4) items Adds 129 Spell Damage
  • (5) items When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeons and Trials Monsters by 15%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Gain Minor Force at all times, increasing your Critical Damage by 12%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 400 Spell Damage to your Shock Damage abilities.
  • (2) items Adds 1935 Spell Resistance
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 1064 Max Health
  • (5) items When you block a spell projectile, you have a 25% chance of reflecting the spell back to the enemy.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 129 Stamina Recovery
  • (5) items When killing an enemy, fill an empty Soul Gem and heal self for 1720.
  • (5) items Adds 129 Weapon Damage
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Spell Damage
  • (5) items When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 1986 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 967 Max Stamina
  • (5) items When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you have a 25% chance to deal an additional 6800 Poison Damage.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Spell Damage
  • (5) items Gain Major Sorcery at all times, increasing your Spell Damage by 20%.
  • (5) items Adds 100 Spell Damage.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Adds 967 Max Magicka
  • (5) items Increases your healing received by 12% for you and your group within 10 meters.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 688 Spell Critical
  • (5) items When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516. This effect can occur once every 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal damage with an Execute ability you infect the enemy, dealing 8428 Poison Damage over 6 seconds. The effect can occur once every 6 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you fall below 33% Magicka, increase your Magicka Recovery by 1032 for 20 seconds. This effect can occur once every 1 minute.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items When you heal a friendly target that is at 100% Health, you have a 50% chance to inrease their Weapon and Spell Damage by 258 for 10 seconds
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage.
  • (5) items Adds 400 Weapon and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 1500 Stamina.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 450 Spell Damage to your Destruction Staff abilities.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal Critical Damage with a fully charged Heavy Attack, your Light Attacks deal additional 1333 Shock Damage for 20 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items Adds 400 Weapon Damage to your Physical Damage abilities.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 688 Weapon Critical
  • (5) items When you hit an enemy with a fully charged Heavy Attack, deal 774 Flame Damage and reduce target’s Physical Resistance by 3440 for 8 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items Adds 400 Weapon Damage to your Dual Wield abilities.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal direct damage with a Frost Damage ability, you have a 50% chance to deal an additional 1046 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magica Recovery
  • (5) items Reduces the cost of your Magicka abilities by 5% for you and your group.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 688 Weapon Critical
  • (5) items Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191. Adds 100 Weapon Damage
  • (2) items Adds 1064 Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Adds 4% Healing Taken
  • (5) items When you deal damage with a Charge ability,you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 688 Spell Critical
  • (5) items Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
  • (5) items Adds 100 Spell Damage
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items When you taunt an enemy while you are under 60% Health, gain a damage shield that absorbs 13760 damage for 6 seconds. This effect can occur once every 10 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 688 Weapon Critical
  • (5) items After casting an ability that costs Magicka, Light Attacks deal 774 additional damage and Heavy Attacks deal 1161 additional damage for 10 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you fall below 33% Magicka, restore 9000 Magicka. This effect can occur once every 1 minute.
  • (2) items Adds 688 Weapon Critical
  • (3) items Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • (4) items Adds 688 Weapon Critical
  • (5) items Reduces the cost of your Stamina abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
  • (5) items Adds 129 Weapon Damage
  • (2) items Adds 672 Weapon Critical
  • (3) items Adds 965 Max Stamina
  • (4) items Adds 672 Weapon Critical
  • (5) items Your Melee Attacks Deal 6720 Poison Damage. This effect can oocur once every 4 seconds
  • (2) items Adds 967 Max Stamina
  • (3) items Gain Minor Slayer at all times
  • (4) items Adds 129 Weapon Damage
  • (5) items When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeons and Trials Monsters by 15%.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 967 Max Stamina
  • (5) items When your alchemical poison fires, deal 7740 Poison Damage to all enemies within 5 meters of you.

Monster sets

  • (1) items Adds 128 Stamina Recovery
  • (2) items When you take damage, you have a 6% chance to generate 15 Ultimate and increase your Physical and Spell Resistance by 6450 for 6 seconds. This effect can occur once every 6 seconds
  • (1) items Adds 129 Magicka Recovery
  • (2) items When you use a heal ability, you have a 15% chance to summon a strangler sapling that heals you or an ally for 19565 Health over 4 seconds. This effect can occur once every 10 seconds.
  • (1) items Adds 129 Health Recovery
  • (2) items When you use an ability, you have 10% chance to summon a dwemer automation to restore 1162 Health, Stamina, or Magicka every 0.5 seconds for 6.5 seconds.
  • (1) items Adds 967 Max Magicka
  • (2) items When you deal damage, you have a 10% chance to create lava pools that swirl around you, dealing 2000 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.
  • (1) items Adds 688 Spell Critical
  • (2) items When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 8600 damage for 6 seconds. While the damage shield holds, you deal 770 Cold Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
  • (1) items Adds 967 Max Magicka
  • (2) items When you deal Flame or Shock Damage, you have a 10% chance to summon a meteor shower of the damage type that deals 1300 Damage to all enemies within 4 meteres every 1 seconds for 5 seconds. Each effect can occur once every 8 seconds.
  • (1) items Adds 967 Max Magicka
  • (2) items When you use a damage shield ability, you have a 50% chance to lob 3 mortars over 2 seconds at the further enemy from you that each deal 5500 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.
  • (1) items Adds 1935 Physical Penetration
  • (2) items When you deal damage, you have a 10% chance to spawn dreugh limbs that create schockwaves in front of you dealing 1300 Physical Damage every 0.4 seconds for 1.2 seconds. This effect can occur every 3 seconds
  • (1) items Adds 1935 Spell Resistance
  • (2) items When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your allies whitin 5 meters by 3870. This effect can occur once every 10 seconds.
  • (1) items Adds 1064 Max Health
  • (2) items When you deal damage with a Light or Heavy Attack, you have a 10% chance to summon a fire breathing Daedroth for 15 seconds. The Daedra's basic attacks deals 4257 Physical Damage. This effect can occur once every 15 seconds.
  • (1) items Adds 1376 Spell Resistance
  • (1) items Adds 1376 Physical Resistance
  • (2) items Gain Major Ward and Major Resolve at all times, increasing your Physical and Spell Resistance by 5280.
  • (2) items Adds 1064 Max Health
  • (1) items Adds 129 Weapon and Spell Damage
  • (2) items When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 516 but also increases the cost of your abilities by 33%.
  • (1) items Adds 1064 Max Health
  • (2) items When you deal direct damage, you have a 10% chance to summon a Lich crystal that explodes after 3 seconds, dealing 7408 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds.
  • (1) items Adds 1064 Max Health
  • (2) items When you heal a friendly target, you have a 3% chance to summon a totem for 6 seconds that heals you and your allies in area for 3483 Health every 1 second. This effect can occur once every 6 seconds.
  • (1) items Adds 1935 Physical Resistance
  • (1) items Adds 1935 Spell Resistance
  • (2) items When you take damage, you have a 6% chance to transform into a skeleton and gain Major Protection and Minor Defile for 12 seconds, reducing your damage taken by 30% but reducing your healing received by 15%. This effect can occur once every 15 seconds.
  • (1) items Adds 1064 Max Health
  • (2) items When you take damage, you have a 6% chance to create a beam that steals 5805 Health over 4 seconds from the attacker. The beam breaks from enemy moves further than 8 meters away. While the beam holds gain 30% increased healing received. This effect can occur once every 6 seconds.
  • (1) items Adds 967 Max Stamina
  • (2) items When you deal direct melee damage, you have a 15% chance to call on a primal spirit that mauls the closest enemy in front of you for 12000 Physical Damage. This effect can occur once every 4 seconds.
  • (1) items Adds 967 Max Stamina
  • (2) items When you deal damage, you have a 10% chance to create an earthquake under the enemy that errupts after 2 seconds, dealing 3870 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 5 seconds.
  • (1) items Adds 2% Healing Done
  • (2) items When you heal a friendly target, you have a 10% chance to summon a dwemer spider that heals for 1049 Health and restores 524 Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 8 seconds.
  • (1) items Adds 129 Magica Recovery
  • (2) items When you deal damage, you have a 5% chance to summon a shadowy Clanfear for 15 seconds. The Clanfear's basic attack deals 3440 Physical Damage and apply Minor Maim to any enemy hit for 3 seconds, reducing their damage done by 15%. This effect can occur once every 15 seconds.
  • (1) items Adds 129 Health Recovery
  • (2) items Gain Minor Berserk at all times, increasing your damage done by 8%
  • (1) items Adds 1064 Max Health
  • (2) items When you deal damage with a fully-charged Heavy Attack, you create a web for 10 seconds that deals 1044 Poison Damage every 1 second and reduces the Movement Speed of enemies within by 50%. This effect can occur once every 10 seconds.
  • (1) items Adds 129 Stamina Recovery
  • (2) items When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1500 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8000 Physical Damage when the fist closes. This effect can occur once every 8 seconds.
  • (1) items Adds 129 Stamina Recovery
  • (2) items When you block an attack from an enemy that is further than 5 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 2 seconds.
  • (1) items Adds 2% Healing Done
  • (2) items When you heal a friendly target, if they are still below 60% Health, their Health Recovery is increased by 1548 for 10 seconds.
  • (1) items Adds 967 Max Stamina
  • (2) items When you taunt an enemy, you have a 50% chance to cause a duneripper to burst from the ground beneath them, dealing 6500 Physical Damage to all enemies within 4 meters and reducing their Movement Speed by 70% for 8 seconds. This effect can occur once every 4 seconds.
  • (1) items Adds 1064 Max Health
  • (2) items When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 9000 Flame Damage to target and 4000 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds.
  • (1) items Adds 129 Weapon Damage
  • (2) items When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you that deal 10320 Disease Damage to the first enemy hit. Thie effect can occur once every 9 seconds

Zone sets

  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 4% Healing Taken.
  • (4) items Adds 1064 Max Health
  • (5) items Reduces the cost of Ultimate abilities by 15%.
  • (2) items Adds 1064 Max Health.
  • (3) items Adds 967 Max Magicka.
  • (4) items Adds 967 Max Stamina.
  • (5) items Increases your Max Health, Magicka and Stamina by 2484.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal damage, you have a 10% to increase your Weapon Damage by 400 for 5 seconds.
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 967 Maximum Magicka
  • (4) items Take 40% less damage from traps
  • (4) items Adds 967 Maximum Stamina
  • (5) items When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.
  • (2) items Adds 1064 Max Health.
  • (3) items Adds 129 Health Recovery.
  • (4) items Adds 129 Health Recovery.
  • (5) items Adds 500 Health Recovery.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you deal direct damage, you restore 660 Magicka and Stamina. This effect can occur once every 5 seconds.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Stamina Recovery
  • (5) items Reduces the cost for Sprint and Sneak by 50%.
  • (2) items Adds 124 Weapon Damage
  • (3) items Adds 664 Weapon Critical
  • (4) items Adds 664 Weapon Critical
  • (5) items When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 6369 Poison Damage and stunning enemies hit for 5 seconds. This effect can occur once every 5 seconds.
  • (2) items Adds 4% Healing Taken
  • (3) items Adds 990 Max Health
  • (4) items Adds 990 Max Health
  • (5) items When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 6349 Health. This effect can occur once every 20 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 967 Max Magicka
  • (5) items When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 129 Stamina Recovery
  • (5) items Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
  • (2) items Adds Adds 967 Max Stamina
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 129 Weapon Damage
  • (5) items Adds 345 Weapon Damage to your damaging abilities when you use them to attack an enemy from behind.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Health Recovery
  • (4) items Adds 1064 Max Health
  • (5) items While you have a food buff active, your Max Health is increased by 4000 and Health Recovery by 200.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds Adds 967 Max Stamina
  • (5) items When you Roll Dodge through an enemy, you deal 1932 Physical Damage and knocks them down for 3 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 1935 Spell Resistance
  • (5) items hen you block an attack, you have a 33% chance to blind your attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 967 Max Magicka
  • (5) items While you have pets active, increase Max Magicka by 4000
  • (2) items Adds 967 Max Stamina
  • (3) items Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak cost by 26%.
  • (4) items Adds 1064 Max Health
  • (5) items When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items Gain Minor Vitality at all times, increasing your healing received by 8%.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Magicka.
  • (4) items Adds 967 Max Magicka
  • (5) items Increases your Light and Heavy Attack damage by 20%.
  • (2) items Adds 121 Stamina Recovery
  • (3) items Adds 648 Weapon Critical
  • (4) items Adds 911 Max Stamina
  • (5) items Reduce the effectiveness of snares applied to you by 50%.
  • (5) items Adds 121 Stamina Recovery
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 967 Max Magicka
  • (5) items Reduces the duration of all disabling effects applied to you by 20%. While you are affected by a disabling effect, heal for 2000 Health every 1 second.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 1002 Max Health
  • (5) items hen an enemy within 28 meters dies, heal for 1290 Health and gain 1290 Magicka. This effect can occur once every 3 seconds.
  • (2) items Adds 967 Maximum Stamina.
  • (3) items Adds 129 Stamina Recovery.
  • (4) items Adds 967 Maximum Stamina.
  • (5) items Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon Damage is increased by 150.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 967 Max Stamina
  • (5) items When you use Roll Dodge, your Weapon Damage is increased by 420 and Weapon Critical by 657 for 5 seconds.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 129 Health Recovery.
  • (4) items Adds 688 Weapon Critical
  • (5) items When you take damage, you have a 10% chance to gain 500 Weapon Damage for 5 seconds and heal for 1260 Health.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Ignore movement speed penalty while sneaking.
  • (5) items Adds 129 Stamina Recovery
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 967 Maximum Stamina
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal damage with a Weapon ability, you have a 10% chance to deal an additional 8400 Flame Damage. This effect can occur once every 2 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Spell Damage.
  • (4) items Adds 688 Spell Critical.
  • (5) items Gain Minor Heroism at all times while in combat, generating 1.5 Ultimate every 1 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 688 Weapon Critical
  • (5) items When you use Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magica Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical.
  • (4) items Adds 129 Spell Damage.
  • (5) items Adds 450 Spell Damage to your cast time and channeled abilities.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 4000 Spell Penetration
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items Adds 4000 Physical Penetration
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 967 Max Magicka
  • (5) items When you heal a friendly target, you have a 50% chance to remove 5 negative rffects from them. This can happen no more than once every 30 seconds.
  • (2) items Adds 1935 Spell Resistance.
  • (3) items Adds 1935 Spell Resistance.
  • (4) items Adds 1064 Max Health
  • (5) items When you take non-physical damage, you have a 10% chance to deal 4374 Shock Damage all to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items While you are Sneaking or invisible, your Spell Damage and Max Magicka is increased by 20%.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 688 Weapon Critical
  • (5) items Adds 400 Weapon Damage to your Two Handed abilities.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 967 Max Magicka
  • (5) items When you block a Flame, Frost, Shock or Magic Damage ability, you restore 860 Magicka. This effect can occur once every 1 second.
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 967 Maximum Stamina
  • (4) items Reduces your damage taken from guards by 20%.
  • (4) items Adds 967 Maximum Magicka
  • (5) items When you deal damage, you have a 5% chance to cause a burst of lamia poison that deals 967 Poison Damage in a 5 meter radius and an additional 5802 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 6.5 seconds.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 129 Spell Damage
  • (5) items When you take Physical Damage, you have a 50% chance to deal 5160 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for 3667 Health and damages enemies for 3667 Magic Damage in a 5 meter radius. This effect can only occur once every 5 seconds.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Weapon Critical.
  • (5) items When you block an attack, you have a 20% chance to cause all enemies within 5 meters of you to bleed for 8820 Physical Damage over 8 seconds. This effect can occur once every 8 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Spell Damage.
  • (4) items Adds 1064 Max Health
  • (5) items Gain Minor Protection at all times, reducing your damage taken by 8%.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 688 Spell Critical
  • (5) items Adds 400 Spell Damage to your Vampire abilities. Reduces the cost of your Vampire abilities by 5%.
  • (2) items Adds 688 Spell Critical
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 400 Spell Damage to your Magic Damage abilities
  • (2) items Adds 1064 Max Health
  • (3) items Adds ???? Spell Resistance
  • (4) items Adds ???? Physical Resistance
  • (5) items Gain Minor Toughness at all times, increasing your Max Health by 10%
  • (2) items Adds 126 Stamina Recovery
  • (3) items Adds 126 Stamina Recovery
  • (4) items Increases stealth detection radius by 2 meters.
  • (5) items When you use Roll Dodge, your Weapon and Spell Damage is increased by 344 for 6 seconds.
  • (2) items Adds 129 Weapon Damage.
  • (3) items Adds 967 Maximum Stamina.
  • (4) items Adds 688 Weapon Critical.
  • (5) items When you deal damage with a Weapon ability, you have a 20% chance to deal an additional 4000 Flame Damage. This effect can occur once every 2 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Spell Damage
  • (5) items When you deal damage, you cause the enemy to take 10% additional damage from the next attack. This effect can occur once every 4 seconds.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 967 Max Stamina
  • (5) items Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 1064 Max Health
  • (5) items When you use an Ultimate ability, you heal for 30 Health and you restore 30 Stamina per point of the Ultimate's cost.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Spell Damage.
  • (4) items Adds 129 Magicka Recovery
  • (5) items Casting a spell has a 100% chance to remove 5 negative effect, this can occur every 15 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 400 Spell Damage to your Cold Damage abilities.

Other sets

  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items When you deal damage, you have a 50% chance to deal an additional 2979 Disease Damage. This effect can occur once every 4 seconds.
  • (2) items Adds 1451 Max Stamina
  • (3) items Adds 193 Weapon Damage
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 4% Healing Taken.
  • (4) items Adds 1064 Max Health
  • (5) items Increases the immunity to disabling effects after using Break Free by 3 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Spell Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items When you take damage, you have a 30% chance to heal you and your allies within 7 meters for 2429 Health. This effect can occur once every 3 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 688 Weapon Critical
  • (4) items Adds 688 Weapon Critical
  • (5) items Increases your Critical Damage done by 5%. Increases your Critical Damage done by an additional 10% when attacking from Sneak or invisibility.
  • (3) items Adds 126 Weapon Damage
  • (3) items Adds 1890 Armor Penetration
  • (2) items Adds ???? Max Health
  • (3) items Adds 4% Healing Taken
  • (4) items Reduce damage taken from Players by 5%.
  • (5) items Reduces your damage taken from Siege Weapons and Player Area of Effect abilities by 20%.
  • (2) items Adds 1935 Spell Resistance.
  • (3) items Adds 1064 Max Health
  • (4) items Adds 1935 Spell Resistance.
  • (5) items You have a 40% chance to intercept any projectile cast on an ally within 5 meters of you.
  • (2) items Adds 688 Weapon Critical.
  • (3) items Adds 129 Weapon Damage.
  • (4) items Adds 688 Weapon Critical.
  • (5) items When you deal melee damage, your Critical Strike rating is increased by 400 for 5 seconds, stacking up to 5 times.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items Increases your Weapon and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 40%.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Reduce cost of Ultimate abilities by 10%.
  • (2) items Adds 4% Healing Taken
  • (3) items Adds 1064 Max Health
  • (4) items Reduce damage taken from players by 5%
  • (5) items When you take damage from a spell, you have a 10% chance to gain a damage shield that absorbs 2580 damage for 6 seconds when damaged by a spell. This effect can occur once every 4 seconds
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Stamina Recovery
  • (5) items While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items hen you deal melee damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received by 30% . This effect can occur once every 5 seconds.
  • (2) items Adds 9678 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 967 Max Stamina
  • (5) items Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items Reduces the duration of all negative effects applied to you by 20% .
  • (2) items Adds 1064 Max Health
  • (3) items Adds 688 Weapon Critical
  • (2) items Adds 1935 Spell Resistance.
  • (3) items Adds 1935 Physical Resistance.
  • (4) items Adds 1604 Maximum Health
  • (5) items When you block an attack, you deal 4000 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 10 seconds.
  • (2) items Adds 1935 Spell Resistance
  • (3) items Adds 1064 Max Health
  • (4) items Adds 967 Max Magicka
  • (5) items When you take damage, you have a 10% chance to recover 2408 Magicka. This effect can occur once every 1 second.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Spell Damage
  • (5) items When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 7875 Magic Damage all enemies within 8 meters. This effect can occur once every 10 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Health Recovery
  • (4) items Adds 4% Healing Taken
  • (5) items When you take damage, you apply Major Defile to the attacker for 10 seconds, reducing their healing received by 30%. This effect can occur once every 1 second.
  • (2) items Adds 688 Weapon Critical
  • (3) items Increases range of Bow abilities by 3 meters.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 967 Max Magicka
  • (5) items While you are in combat, you gain a rotating bonus to Flame, Shock, or Frost Damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain 515 Spell Damage.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Spell Damage
  • (5) items Increases the duration of your Flame Damage abilities by 2 seconds.
  • (2) items Adds 1596 Max Health
  • (3) items Adds 193 Stamina Recovery
  • (2) items Adds 4% Healing Taken
  • (3) items Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
  • (4) items Adds 1064 Max Health
  • (5) items When you die, you instead turn into a statue for 3 seconds and gain 200 Ultimate. While a statue you are immune to all negative effects but can still be healed. This effect can occur once every 10 minutes.
  • (5) items Adds 4% Healing Taken
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 1064 Maximum Health
  • (4) items Adds 4% Healing Taken
  • (5) items When damaged, you reduce the attacker's Healing Taken by 50% for 2 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items Increase block mitigation by 8%.
  • (2) items Adds 688 Spell Critical
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items When you deal damage with a Light of Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal damage with a Light or Heavy Attack, you have a 9% chance to gain 100% dodge chance against the next attack.
  • (2) items Adds 967 Max Magicka
  • (3) items Increase Maximum Magicka by 4%.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 1935 Spell Resistance.
  • (4) items Adds 4% Healing Taken
  • (5) items Gain a damage shield that absorbs 5000 damage every 15 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items Reduces the cost and increases the damage of your Bow abilities by 5%
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items Gain Minor Mending, increasing healing done by 8%
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 2% Healing Done
  • (5) items When you use an area of effect heal ability, you reduce the Weapon Damage of all enemies within 10 meters of you by 430 for 3 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When your pet attacks an enemy you have also attacked recently, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.
  • (2) items Adds 4% Healing Taken
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items When you die, you instead turn into a statue for 3 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect can occur once every 20 minutes.
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Weapon Damage
  • (4) items Adds 129 Spell Damage
  • (5) items While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Magicka
  • (5) items Adds 2500 Critical Resistance.
  • (2) items Adds 688 Spell Critical
  • (3) items Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • (4) items Adds 129 Spell Damage
  • (5) items Your fully charged heavy attacks do an additional 903 damage. Enemies you damage with fully charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.
  • (5) items Adds 688 Spell Critical
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 1064 Max Health
  • (5) items Your fully-charged Heavy Attacks against Players deal and additional 9% of their Max Health as Oblivion Damage.
  • (2) items Adds 1935 Physical Resistance
  • (3) items Adds 1064 Max Health
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal melee damage, you have a 20% cance to apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 15%
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal direct damage with a Bow ability, you have a 10% chance to heal for 1216 Health and restore 1216 Stamina.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 967 Maximum Stamina
  • (4) items Adds 129 Stamina Recovery
  • (5) items Reduces your damage taken from area effect abilities by 25%, but the damage and healing of your own area effect abilities is also reduced by 25%.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 967 Max Magicka
  • (5) items While you are casting or channeling an ability, your damage taken is reduced by 15%.
  • (2) items Adds 4% Healing Taken
  • (3) items Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
  • (4) items Adds 1064 Maximum Health
  • (5) items When you activate a synergy, you create a lunar blessing underneath you for 10 seconds. The blessing grants a damage shield every 2 seconds that absorbs 2399 damage for you and your allies within 8 meters.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance
  • (4) items Adds 1935 Spell Resistance
  • (5) items Increases your Physical And Spell Resistance by up to 11904 based on your missing Health
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Weapon Damage
  • (5) items Reduce the Stamina cost of abilities by 5% and increase the damage of your bow abilities against players by 8%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items When you cast a Support ability, you increase the Physical and Spell Resistance of up to 4 friendly targets with 10 meters by 3010 for 2 minutes.
  • (2) items Adds 967 Maximum Magicka
  • (3) items Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • (4) items Adds 129 Spell Damage
  • (5) items When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 448 or a lunar blessing that increases your Magicka Recovery by 448 for 30 seconds. You can only have one blessing active at a time.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 688 Spell Critical
  • (5) items Adds 1643 Spell Critical
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 129 Stamina Recovery
  • (5) items Reduce the range you can be detected while hidden by 2 meters. Reduces crouch cost by 25%
  • (5) items Adds 129 Weapon Damage
  • (2) items Adds 129 Stamina Recovery
  • (3) items Adds 129 spell damage
  • (4) items Adds 129 spell Damage
  • (5) items When you dodge an attack, your Light and Heavy Attacks deal an additional 1225 damage for 8 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 1064 Max Health
  • (4) items Adds 967 Max Stamina
  • (5) items Gain a damage shield that absorbs 12040 damage if you have not taken any damage in the last 10 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items While you have a dmaage shield on you, your Health Recovery is increased by 885.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items When you die, you instead become immune to all negative effects and healing for 3 seconds. When the effect ends, you heal for 17200 Health and explode for 8600 Flame Damage to all enemies within 8 meters. This effect can occur once every 10 minutes.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items Adds 6000 Max Health
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When you cast an Assault ability, you increase the Weapon and Spell Damage of up to 4 friendly targets within 10 meters by 164 for 15 seconds.
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you heal a friendly target, you have a 6% chance to grant them a damage shield that absorbs 2340 damage for 6 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Stamina Recovery
  • (5) items Reduces the cost of Sprint by 50%. While Sprinting, restore 1000 Magicka every 1 second.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 967 Max Stamina
  • (5) items Reduces the cost of Stamina abilities by 8%. When you kill an enemy, you gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 1064 Max Health
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal melee damage, you have an 8% chance to increase your Weapon Damage by 630 for 10 seconds.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 1064 Max Health
  • (5) items While you are affected by a disabling effect, your damage taken is reduced by 35%.
  • (2) items Adds 945 Max Magicka
  • (3) items Increase healing done by 5%.
  • (2) items Adds 1039 Max Health
  • (3) items 5% chance on attack to gain a 3010 point Damage Shield for 5 seconds.
  • (2) items Adds 688 Weapon Critical
  • (3) items Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
  • (4) items Adds 129 Weapon Damage
  • (5) items When you activate a synergy, you send a shockwave from your position that deals 1720 Physical Damage and an additional 12040 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by 3010 for 10 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 688 Spell Critical
  • (5) items Reduces the cost of all of your abilities by 6%.
  • (2) items Adds 969 Max Magicka
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Spell Damage
  • (5) items While you have a Destruction Staff equipped, your Max Magicka is increased by 2400.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 688 Spell Critical
  • (5) items When you heal an ally with a healing over time effect, grant them 1259 resistance to critical hits for 1 second.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 967 Weapon Critical
  • (5) items Increases the radius you can detect Sneaking enemies by 50%. Increases your damage done to Sneaking enemies by 20%.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Health Recovery
  • (4) items Add 129 Weapon Damage
  • (5) items Increases the damage of your fully-charged Heavy Attacks by 1634.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Stamina Recovery
  • (5) items While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Stamina Recovery
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Spell Damage
  • (5) items Adds 400 Spell Damage to your Flame Damage abilities
  • (2) items Adds 688 Weapon Critical
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 967 Max Stamina
  • (5) items When you deal damage with a Magicka ability, your Poison and Disease Damage abilities gain an additional 450 Weapon Damage for 10 seconds.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 967 Max Magicka
  • (5) items When you deal damage with a fully-charged Heavy Attacks, you restore 834 Magicka.
  • (3) items Adds 1890 Spell Resistance
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1935 Physical Resistance.
  • (4) items Adds 1064 Max Health
  • (5) items When you take damage while under 30% Health, heal for 18060. This effect can occur once every 1 minute.
  • (2) items Adds 129 Weapon Damage
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When you deal direct damage, you cause the enemy to take 10% more damage from all Poison Damage abilities for 5 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 129 Spell Damage
  • (5) items When you block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health.
  • (3) items Adds 126 Stamina Recovery
  • (2) items Adds 129 Weapon Damage.
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Weapon Critical
  • (5) items When you deal damage, your Physical Penetration is increased by 1000 for 3 seconds, stacking up to 5 times.
  • (2) items Adds 129 Magicka Recovery
  • (3) items Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
  • (4) items Adds 129 Spell Damage
  • (5) items When an ally activates your synergy, they heal themselves for 18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage done by 12%
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 967 Max Stamina
  • (4) items Adds 688 Spell Critical
  • (5) items When you use an ability that costs Stamina, your Light Attacks deal an additional 774 damage and Heavy Attacks deal an additional 1161 damage for 10 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items Adds 1064 Max Health
  • (4) items Adds 4% Healing Taken
  • (5) items When you taunt an enemy Player, they deal 50% less damage to all other Players but 100% more damage to you for 15 seconds.
  • (2) items Adds 1064 Max Health
  • (3) items When you kill an enemy, you heal for 1505 Health and restore 1505 Magicka and Stamina.
  • (2) items Adds 967 Max Stamina
  • (3) items Adds 129 Weapon Damage
  • (4) items Adds 129 Stamina Recovery
  • (5) items When you deal Critical Damage to an enemy from Sneak, you inject a leeching poison that deals 13760 Poison Damage over 15 seconds to them and heals you for 100% of the damage done.
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Maximum Magicka
  • (4) items Adds 688 Spell Critical
  • (5) items When you kill a player they violently explode for 16605 Flame Damage
  • (2) items Adds 126 Stamina Recovery
  • (3) items Increases your Mounted Movement Speed by 15%.
  • (4) items Adds 1039 Max Health
  • (5) items Increase the mount of damage you block by 8%.
  • (2) items Adds 1064 Maximum Health
  • (3) items Adds 967 Maximum Stamina
  • (4) items Adds 129 Weapon Damage
  • (5) items When you take critical damage, your Weapon Damage is increased by 30 for 6 seconds. This effect can stack up to 25 times.
  • (2) items Adds 1451 Max Magicka
  • (3) items Adds 193 Spell Damage
  • (2) items Adds 967 Max Magicka
  • (3) items Adds 129 Magicka Recovery
  • (4) items Adds 129 Spell Damage
  • (5) items When you deal damage with a Cold Damage ability, you have an 8% chance to summon an ice pillar that deals 7967 Cold Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movment Speed of all enemies within the radius by 60%.
  • (2) items Adds 688 Spell Critical
  • (3) items Adds 688 Spell Critical
  • (4) items Adds 129 Spell Damage
  • (5) items Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%
  • (2) items Adds 1064 Max Health
  • (3) items Adds 129 Spell Damage
  • (4) items Adds 129 Magicka Recovery
  • (5) items When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 967 Max Magicka
  • (4) items Adds 129 Magicka Recovery
  • (5) items Reduces the cost of your Magicka abilities by 5% for you and your group
  • (2) items Adds 129 Spell Damage
  • (3) items Adds 688 Spell Critical